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Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.
Unlike the client–server model, in which the client makes a service request and the server fulfils the request (by sending or accepting a file transfer), the P2P network model allows each node to function as both client and server. BitTorrent is an example of this, as is the InterPlanetary File System (IPFS). Peer-to-peer allows users to both ...
In computer networking, a network service is an application running at the network application layer and above, that provides data storage, manipulation, presentation, communication or other capability which is often implemented using a client–server or peer-to-peer architecture based on application layer network protocols.
A client is a computer or a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer). [3] For example, web browsers are clients that connect to web servers and retrieve web ...
Shared file and printer access require an operating system on the client that supports access to resources on a server, an operating system on the server that supports access to its resources from a client, and an application layer (in the four or five layer TCP/IP reference model) file sharing protocol and transport layer protocol to provide that shared access.
Distributed computing system middleware can loosely be divided into two categories—those that provide human-time services (such as web request servicing) and those that perform in machine-time. This latter middleware is somewhat standardized through the Service Availability Forum [ 9 ] and is commonly used in complex, embedded systems within ...
In telecommunication, the front can be considered a device or service, while the back is the infrastructure that supports provision of service. A rule of thumb is that the client-side (or "frontend") is any component manipulated by the user. The server-side (or "backend") code usually resides on the server, often far removed physically from the ...
server A computer which may be used to provide services to clients. software Any computer program or other kind of information that can be read and/or written by a computer. single in-line memory module (SIMM) A type of memory module containing random-access memory used in computers from the early 1980s to the late 1990s. Contrast DIMM. solid ...