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Work groups – Drawing on the sociotechnical theory and team effectiveness literature, some authors argue that key characteristics of work groups (i.e. composition, interdependence, autonomy, and leadership) can influence the work design of individual team members, although it is acknowledged that evidence on this particular topic is limited.
First woman to win for Best Production Design (Color). Shared with Harry Horner and Eric Orbom (production design); Russell A. Gausman (set decoration). 1963: Black-and-White: Grace Gregory (set decoration) Love with the Proper Stranger: Nominated Shared with Hal Pereira and Roland Anderson (production design); Samuel M. Comer (set decoration ...
Contextual design (CD) is a user-centered design process developed by Hugh Beyer and Karen Holtzblatt. It incorporates ethnographic methods for gathering data relevant to the product via field studies, rationalizing workflows , and designing human–computer interfaces .
Horst Wilhelm Johannes Rittel (14 July 1930 – 9 July 1990) was a design theorist and university professor. He is best known for popularizing the concept of wicked problem, [1] but his influence on design theory and practice was much wider.
Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".
Employee experience design (EED or EXD) is the application of experience design in order to intentionally design HR products, services, events, and organizational environments with a focus on the quality of the employee experience whilst providing relevant solutions for an organization.
C-K design theory or concept-knowledge theory is both a design theory and a theory of reasoning in design. It defines design reasoning as a logic of expansion processes, i.e. a logic that organizes the generation of unknown objects.
Victor Margolin, The Politics of the Artificial: Essays on Design and Design Studies, 2002; Yana Milev, D.A.: A Transdisciplinary Handbook of Design Anthropology, 2013; Michael Schulze, concept and concept of the work. The sculptural design in architectural education, Zurich vdf, Hochschulverlag AG at the ETH Zurich, 2013, ISBN 978-3-7281-3481-3