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  2. Preprocessor (CAE) - Wikipedia

    en.wikipedia.org/wiki/Preprocessor_(CAE)

    In computer aided engineering (CAE) a preprocessor is a program which provides a graphical user interface (GUI) to define boundary conditions, materials, other physical properties and simulation control settings. [1] This data is used by the subsequent computer simulation. [2] Steps that are followed in Pre-Processing

  3. Computer-aided engineering - Wikipedia

    en.wikipedia.org/wiki/Computer-aided_engineering

    On the software side, they are constantly looking to develop more powerful solvers, to better utilize computer resources, and to include engineering knowledge in pre and post-processing. On the process side, they try to achieve a better alignment between 3D CAE, 1D system simulation, and physical testing.

  4. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  5. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  6. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  7. Multisample anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Multisample_anti-aliasing

    Multisample anti-aliasing (MSAA) is a type of spatial anti-aliasing, a technique used in computer graphics to remove jaggies. It is an optimization of supersampling, where only the necessary parts are sampled more. Jaggies are only noticed in a small area, so the area is quickly found, and only that is anti-aliased.

  8. Aux-send - Wikipedia

    en.wikipedia.org/wiki/Aux-send

    A post-fader output is used in order to prevent channels whose faders are at zero gain from "contaminating" the effects-return loop with hiss and hum. Mixing consoles most commonly have a group of aux-send knobs in each channel strip, or, on small mixers, a single aux-send knob per channel, where one knob corresponds to each aux-send on the board.

  9. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.