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  2. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  3. Blackwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Blackwell_(microarchitecture)

    Blackwell is a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to the Hopper and Ada Lovelace microarchitectures.. Named after statistician and mathematician David Blackwell, the name of the Blackwell architecture was leaked in 2022 with the B40 and B100 accelerators being confirmed in October 2023 with an official Nvidia roadmap shown during an investors ...

  4. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    The Ada Lovelace architecture follows on from the Ampere architecture that was released in 2020. The Ada Lovelace architecture was announced by Nvidia CEO Jensen Huang during a GTC 2022 keynote on September 20, 2022 with the architecture powering Nvidia's GPUs for gaming, workstations and datacenters.

  5. Hopper (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Hopper_(microarchitecture)

    The Nvidia Hopper H100 GPU is implemented using the TSMC N4 process with 80 billion transistors. It consists of up to 144 streaming multiprocessors. [1] Due to the increased memory bandwidth provided by the SXM5 socket, the Nvidia Hopper H100 offers better performance when used in an SXM5 configuration than in the typical PCIe socket.

  6. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA is designed to work with programming languages such as C, C++, Fortran, Python and Julia. This accessibility makes it easier for specialists in parallel programming to use GPU resources, in contrast to prior APIs like Direct3D and OpenGL, which require advanced skills in graphics programming. [7]

  7. Ampere (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ampere_(microarchitecture)

    Ampere is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to both the Volta and Turing architectures. It was officially announced on May 14, 2020, and is named after French mathematician and physicist André-Marie Ampère.

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