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  2. Xbox Series X and Series S - Wikipedia

    en.wikipedia.org/wiki/Xbox_Series_X_and_Series_S

    The Xbox Series X is intended to render games at 4K resolution at 60 frames per second, and can support up to 120 frames per second and can render up to 8K resolution. [17] The Xbox Series X's console form is designed to be unobtrusive and minimalistic.

  3. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    Games removed from store can still be played if a disc copy is owned or downloaded prior to removal. All original Xbox games run at four times the original resolution on Xbox One and Xbox One S consoles (up to 960p), nine times on Xbox Series S (up to 1440p), and sixteen times on Xbox One X and Xbox Series X (up to 1920p). [60]

  4. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at ...

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Keeping the pixel density of previous models, the iPhone X and 11 Pro introduced a 2436 × 1125 resolution for 15 cm or 5.8 inch screens, while the iPhone XS Max and 11 Pro Max introduced a 2688 × 1242 resolution for 17 cm or 6.5 inch screens (with a notch) all at an aspect ratio of roughly 13∶6 or, for marketing, 19.5∶9.

  6. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  7. 1080p - Wikipedia

    en.wikipedia.org/wiki/1080p

    Ultrawide: 2560 × 1080p ... at all frame rates encoded in source files with 1920 X 1080 pixel resolution. ... 5 and Microsoft's Xbox Series X were advertised as ...

  8. Best ultrawide monitor 2022 - go big and wide this year - AOL

    www.aol.com/news/best-ultrawide-monitor-2022-big...

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  9. Xbox technical specifications - Wikipedia

    en.wikipedia.org/wiki/Xbox_technical_specifications

    Performance lies between a Geforce 3 Series GPU and a Geforce 4 Series GPU. This is due to the added vertex shader present on the ASIC, thus doubling the vertex output compared to Geforce 3 ASICs. Clock speed is the same as the original Geforce 3 series GPU (233MHz) thus slower than Geforce 4 series starting at 250MHz.