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  2. Direction cosine - Wikipedia

    en.wikipedia.org/wiki/Direction_cosine

    More generally, direction cosine refers to the cosine of the angle between any two vectors. They are useful for forming direction cosine matrices that express one set of orthonormal basis vectors in terms of another set, or for expressing a known vector in a different basis. Simply put, direction cosines provide an easy method of representing ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    where for every direction in the base space, S n, the fiber over it in the total space, SO(n + 1), is a copy of the fiber space, SO(n), namely the rotations that keep that direction fixed. Thus we can build an n × n rotation matrix by starting with a 2 × 2 matrix, aiming its fixed axis on S 2 (the ordinary sphere in three-dimensional space ...

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  5. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    By referring collectively to e 1, e 2, e 3 as the e basis and to n 1, n 2, n 3 as the n basis, the matrix containing all the c jk is known as the "transformation matrix from e to n", or the "rotation matrix from e to n" (because it can be imagined as the "rotation" of a vector from one basis to another), or the "direction cosine matrix from e ...

  6. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    The direction cosine matrix (from the rotated Body XYZ coordinates to the original Lab xyz coordinates for a clockwise/lefthand rotation) corresponding to a post-multiply Body 3-2-1 sequence with Euler angles (ψ, θ, φ) is given by: [1]

  7. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  8. Triad method - Wikipedia

    en.wikipedia.org/wiki/Triad_method

    The TRIAD method is the earliest published algorithm for determining spacecraft attitude, which was first introduced by Harold Black in 1964. [1] [2] [3] Given the knowledge of two vectors in the reference and body coordinates of a satellite, the TRIAD algorithm obtains the direction cosine matrix relating to both frames.

  9. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    For example, the orientation in space of a line, line segment, or vector can be specified with only two values, for example two direction cosines. Another example is the position of a point on the Earth, often described using the orientation of a line joining it with the Earth's center, measured using the two angles of longitude and latitude.