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  2. Handicapping in Go - Wikipedia

    en.wikipedia.org/wiki/Handicapping_in_Go

    (In terms of points, one stone is considered to be 13-16 points, but this figure is not constant over levels: the more skillful a player, the greater the usefulness of each stone.) For example, a 3 kyu player gives a 7 kyu player four handicap stones to allow for an interesting game with roughly equal challenge for both players.

  3. Second partial derivative test - Wikipedia

    en.wikipedia.org/wiki/Second_partial_derivative_test

    If D(a, b) < 0 then (a, b) is a saddle point of f. If D(a, b) = 0 then the point (a, b) could be any of a minimum, maximum, or saddle point (that is, the test is inconclusive). Sometimes other equivalent versions of the test are used. In cases 1 and 2, the requirement that f xx f yy − f xy 2 is positive at (x, y) implies that f xx and f yy ...

  4. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  5. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Saddle point - Wikipedia

    en.wikipedia.org/wiki/Saddle_point

    A saddle point (in red) on the graph of z = x 2 − y 2 (hyperbolic paraboloid). In mathematics, a saddle point or minimax point [1] is a point on the surface of the graph of a function where the slopes (derivatives) in orthogonal directions are all zero (a critical point), but which is not a local extremum of the function. [2]

  7. Pokémon Go - Wikipedia

    en.wikipedia.org/wiki/Pokémon_GO

    Pokémon Go (stylized as Pokémon GO) is a 2016 augmented reality (AR) mobile game, part of the Pokémon franchise, developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices.

  8. Uzawa iteration - Wikipedia

    en.wikipedia.org/wiki/Uzawa_iteration

    In numerical mathematics, the Uzawa iteration is an algorithm for solving saddle point problems. It is named after Hirofumi Uzawa and was originally introduced in the context of concave programming. [ 1 ]

  9. Saddlepoint approximation method - Wikipedia

    en.wikipedia.org/wiki/Saddlepoint_approximation...

    The saddlepoint approximation method, initially proposed by Daniels (1954) [1] is a specific example of the mathematical saddlepoint technique applied to statistics, in particular to the distribution of the sum of independent random variables.