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  2. Chibi (style) - Wikipedia

    en.wikipedia.org/wiki/Chibi_(style)

    An anthropomorphic cat with a head bigger than her body created in 1974 for a coin purse, Hello Kitty is one of Japan's biggest icons being featured in series, music, games, and books. In May 2016, Rooster Teeth released the first episode of RWBY Chibi , a 3D animated series of shorts involving the characters popularized by their show RWBY .

  3. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The MakeHuman approach is to use sliders with common parameters like height, weight, gender, ethnicity and muscularity. In order to make it available on all major operating systems , beginning from 1.0 alpha 8 it's developed in Python using OpenGL and Qt , with an architecture fully realized with plugins .

  4. Catherine (video game) - Wikipedia

    en.wikipedia.org/wiki/Catherine_(video_game)

    A Nintendo Switch version was announced during a Nintendo Direct in March 2020 titled Catherine: Full Body for Nintendo Switch in Japan and simply Catherine: Full Body in the west. It was released on July 2, 2020 in Japan [88] and July 7, 2020 internationally. [89] The Nintendo Switch version includes all downloadable content in the game. [90]

  5. Hyperdimension Neptunia - Wikipedia

    en.wikipedia.org/wiki/Hyperdimension_Neptunia

    Hyperdimension Neptunia (超次元ゲイム ネプテューヌ, Chōjigen Geimu Neputyūnu, lit."Super Dimensional Game Neptune") is a series of role-playing video games produced by Compile Heart and Idea Factory, which revolves around and parodies the real-life video gaming industry and other forms of Japanese culture.

  6. Eve (Stellar Blade) - Wikipedia

    en.wikipedia.org/wiki/Eve_(Stellar_Blade)

    Shin Jae-eun served as the bodyscan model. Eve was created by Stellar Blade lead Kim Hyung Tae in 2019 as the game's protagonist. [7] Originally called "Eve 107", [8] when designing her he wanted a character that reflected the style he had developed while working on his previous titles.

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    The rising popularity of virtual humans demands tools that are both highly accessible and capable of seamless integration with game engines and 3D software. Character Creator and iClone facilitate a workflow for designing 3D characters and animating performances using motion capture devices and professional editing tools. [6]

  9. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    The body proportions of human anime characters tend to accurately reflect the proportions of the human body in reality. The height of the head is considered by the artist as the base unit of proportion. Head to height ratios vary drastically by art style, with most anime characters falling between 5 and 8 heads tall.