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Though short lived, they held one of the earliest professional Starcraft tournaments in Nov 1998. [27] United States: 1997–1998 World e-Sports Masters: Originally known as the World e-Sports games and based in Seoul, the competition has since moved to China and been renamed the World e-Sports Masters. China: 2005–2010 World Series of Video ...
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. [1] Originally founded in 1998 to promote independent video game developers , and innovation in video game development by CMP Media, [ 2 ] later known as UBM Technology Group ...
Game Market, location varies; Knutepunkt, alternating between Norway, Sweden, Denmark and Finland; MineCon, location varies; Penny Arcade Expo, annually at several locations in the US, and in Melbourne, Australia; TwitchCon, semi-annually once in different venues across Europe & once in the US
Players competing in a League of Legends tournament. Esports (/ ˈ iː s p ɔːr t s / ⓘ), short for electronic sports, is a form of competition using video games. [3] Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.
Since 2011 the competition has seen significant annual increases in numbers of game submissions, partly owing to the public awareness of Minecraft designer Markus Persson, [7] who has participated seven times. [8] Until 2014, the event was very informal as the Ludum Dare team worked on it in their spare time.
Pages in category "Video game development competitions" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes .
The Serious Games Showcase and Challenge is a competition and a showcase event that was created to encourage video game developers to create products that are useful for non-entertainment purposes. The annual event made its first appearance as an exhibit space at the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC ...
[3] [4] The event changed its name to Evolution Championship Series, or EVO for short, in 2002. Over time, the tournament grew, recording over one thousand participants in 2009. [5] Originally the tournament used arcade cabinets, but in 2004 the decision was made to move all games over to their console versions, to a large amount of controversy ...