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  2. Category:Fallout (series) user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Fallout_(series...

    to the end of the template code, making sure it starts on the same line as the code's last character. Pages in category "Fallout (series) user templates" The following 4 pages are in this category, out of 4 total.

  3. Nukapedia - Wikipedia

    en.wikipedia.org/wiki/Nukapedia

    The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.

  4. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...

  5. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [ citation needed ] In shooter games and other cooperative video games , classes are generally distinct roles with specific purposes, weapons, or abilities, with only tangential relation to ...

  6. Template:Fallout series - Wikipedia

    en.wikipedia.org/wiki/Template:Fallout_series

    To change this template's initial visibility, the |state= parameter may be used: {{ Fallout series | state = collapsed }} will show the template collapsed, i.e. hidden apart from its title bar. {{ Fallout series | state = expanded }} will show the template expanded, i.e. fully visible.

  7. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

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  9. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.