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  2. Response-prompting procedures - Wikipedia

    en.wikipedia.org/wiki/Response-prompting_procedures

    The MTL prompting procedure begins with the most restrictive prompt, usually a physical prompt. After the learner has received reinforcement for completing the task with physical prompts, a less restrictive prompt is given (e.g., a partial physical prompt), and then an even less restrictive prompt (e.g., verbal prompt).

  3. Errorless learning - Wikipedia

    en.wikipedia.org/wiki/Errorless_learning

    The errorless learning procedure is highly effective in reducing the number of responses to the S− during training. In Terrace's (1963) experiment, subjects trained with the conventional discrimination procedure averaged over 3000 S− (errors) responses during 28 sessions of training; whereas subjects trained with the errorless procedure averaged only 25 S− (errors) responses in the same ...

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  5. Principles of learning - Wikipedia

    en.wikipedia.org/wiki/Principles_of_learning

    These principles have been discovered, tested, and applied in real-world scenarios and situations. They provide additional insight into what makes people learn most effectively. Edward Thorndike developed the first three "Laws of learning": readiness, exercise, and effect.

  6. Prompt engineering - Wikipedia

    en.wikipedia.org/wiki/Prompt_engineering

    In-context learning, refers to a model's ability to temporarily learn from prompts.For example, a prompt may include a few examples for a model to learn from, such as asking the model to complete "maison → house, chat → cat, chien →" (the expected response being dog), [23] an approach called few-shot learning.

  7. Principle of least effort - Wikipedia

    en.wikipedia.org/wiki/Principle_of_least_effort

    The user will use the tools that are most familiar and easy to use that find results. The principle of least effort is known as a "deterministic description of human behavior". [1] The principle of least effort applies not only in the library context, but also to any information-seeking activity.

  8. Cloze test - Wikipedia

    en.wikipedia.org/wiki/Cloze_test

    The definition of success in a given cloze test varies, depending on the broader goals behind the exercise. Assessment may depend on whether the exercise is objective (i.e. students are given a list of words to use in a cloze) or subjective (i.e. students are to fill in a cloze with words that would make a given sentence grammatically correct).

  9. Flashcard - Wikipedia

    en.wikipedia.org/wiki/Flashcard

    These are most often used for learning foreign vocabulary, where the foreign pronunciation is not transparent from the foreign writing. In this case, the question (Q) is the native word, the answer (A) is the foreign word (written), and the pronunciation is always part of the answer (A*).