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A turn-based strategy video game adaptation of Games Workshop original game: Bomb Alley: 1981: AppII A war game covering the Mediterranean Theatre of World War II: Broadsides: 1983: AppII, ATR, C64 Buccaneer: 1997: Win A strategy/action game focussing on naval pirating [6] Buck Rogers: Countdown to Doomsday: 1990: Ami, C64, DOS, SMD
Mega placed the game at #39 in their Top Mega Drive Games of All Time. [12] Jim Trunzo reviewed Buck Rogers: Countdown to Doomsday in White Wolf #24 (Dec./Jan., 1990), rating it a 5 out of 5 and stated that "Buck Rogers: Countdown to Doomsday is a complete translation of TSR's Buck Rogers in the Twenty-fifth Century roleplaying game. Nothing ...
The Buck Rogers appellation has become a particularly descriptive term for vertical landings of spaceships, which was the predominant mode of rocket landing envisioned in the pre-spaceflight era at the time Buck Rogers made his original appearance.
Buck Rogers: Planet of Zoom: October 1983 Platform: The pack-in game. [1] Cabbage Patch Kids Picture Show: Late 1984 Art, educational [19]: 50 Campaign '84: Q3 1984 Simulation: Developed by Sunrise Software. [13]: 88 [20] Donkey Kong: Q2 1984 Platform [21] Donkey Kong Jr. April 1984 Platform [22] Dragon's Lair: Q4 1984 Interactive film [23 ...
The spacecraft stopped mid-air again and, as the engines throttled back, began its successful vertical landing. Just like Buck Rogers." [46] In the 2010s, SpaceX rockets have likewise seen the appellation to this popular culture notion of Buck Rogers in a "Quest to Create a 'Buck Rogers' Reusable Rocket." [47] [48]
The Coleco Adam is a home computer and expansion device for the ColecoVision by American toy and video game manufacturer Coleco. The Adam was an attempt to follow on the success of the company's ColecoVision video game console. It was available as Expansion Module #3 for the ColecoVision, converting it into a home computer, and as a standalone ...
The two spaceships were designed to evoke the curvy spaceship from Buck Rogers stories and the PGM-11 Redstone rocket. [4] That early version also contained a randomly generated background star field, initially added by Russell because a blank background made it difficult to tell the relative motion of the two spaceships at slow speeds. [2]
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. [1] These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.