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  2. Graph operations - Wikipedia

    en.wikipedia.org/wiki/Graph_operations

    graph join: . Graph with all the edges that connect the vertices of the first graph with the vertices of the second graph. It is a commutative operation (for unlabelled graphs); [2] graph products based on the cartesian product of the vertex sets:

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [246]

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    A simple list of vertices, and a set of polygons that point to the vertices it uses. Winged-edge in which each edge points to two vertices, two faces, and the four (clockwise and counterclockwise) edges that touch them. Winged-edge meshes allow constant time traversal of the surface, but with higher storage requirements. Half-edge meshes

  5. Digital sculpting - Wikipedia

    en.wikipedia.org/wiki/Digital_sculpting

    The geometry used in digital sculpting programs to represent the model can vary; each offers different benefits and limitations. The majority of digital sculpting tools on the market use mesh-based geometry, in which an object is represented by an interconnected surface mesh of polygons that can be pushed and pulled around.

  6. Hypercube graph - Wikipedia

    en.wikipedia.org/wiki/Hypercube_graph

    In graph theory, the hypercube graph Q n is the graph formed from the vertices and edges of an n-dimensional hypercube. For instance, the cube graph Q 3 is the graph formed by the 8 vertices and 12 edges of a three-dimensional cube. Q n has 2 n vertices, 2 n – 1 n edges, and is a regular graph with n edges touching each vertex.

  7. Hypergraph - Wikipedia

    en.wikipedia.org/wiki/Hypergraph

    The order of an edge = (,) in a directed hypergraph is | | = (| |, | |): that is, the number of vertices in its tail followed by the number of vertices in its head. The definition above generalizes from a directed graph to a directed hypergraph by defining the head or tail of each edge as a set of vertices ( C ⊆ X {\displaystyle C\subseteq X ...

  8. MeshLab - Wikipedia

    en.wikipedia.org/wiki/MeshLab

    MeshLab is a 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing, inspecting, rendering, and converting these kinds of meshes.

  9. Planar graph - Wikipedia

    en.wikipedia.org/wiki/Planar_graph

    A subdivision of a graph results from inserting vertices into edges (for example, changing an edge • —— • to • — • — • ) zero or more times. An example of a graph with no K 5 or K 3,3 subgraph. However, it contains a subdivision of K 3,3 and is therefore non-planar. Instead of considering subdivisions, Wagner's theorem deals ...