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  2. Nessy Learning - Wikipedia

    en.wikipedia.org/wiki/Nessy_Learning

    Nessy Learning Ltd is a publisher of educational software who developed the first online learning program for dyslexics in August, 2000. Based in Bristol , England , Nessy was founded in 1999 by Mike Jones, [ 1 ] primarily to publish the games and resources created at the Bristol Dyslexia Centre, a registered charity. [ 2 ]

  3. Management of dyslexia - Wikipedia

    en.wikipedia.org/wiki/Management_of_dyslexia

    Management of dyslexia depends on a multitude of variables; there is no one specific strategy or set of strategies that will work for all who have dyslexia.. Some teaching is geared to specific reading skill areas, such as phonetic decoding; whereas other approaches are more comprehensive in scope, combining techniques to address basic skills along with strategies to improve comprehension and ...

  4. Dyslexia - Wikipedia

    en.wikipedia.org/wiki/Dyslexia

    3–7% [2][5] Dyslexia, previously known as word blindness, is a learning disability ('learning difficulty' in the UK [6]) that affects either reading or writing. [1][7] Different people are affected to different degrees. [3] Problems may include difficulties in spelling words, reading quickly, writing words, "sounding out" words in the head ...

  5. Orton-Gillingham - Wikipedia

    en.wikipedia.org/wiki/Orton-Gillingham

    The Institute of Education Sciences (the independent, non-partisan statistics, research, and evaluation arm of the U.S. Department of Education), describes the approach as follows: "Orton-Gillingham is a broad, multisensory approach to teaching reading and spelling that can be modified for individual or group instruction at all reading levels.

  6. Learning Ally - Wikipedia

    en.wikipedia.org/wiki/Learning_Ally

    Learning Ally, previously named Recording for the Blind & Dyslexic (RFB&D), is a non-profit volunteer organization operating nationwide in the United States.It produces and maintains a library of educational accessible audiobooks for people who cannot effectively read standard print because of visual impairment, dyslexia, or other disabilities.

  7. Sally Shaywitz - Wikipedia

    en.wikipedia.org/wiki/Sally_Shaywitz

    Sally Shaywitz. Scholia has a profile for Sally Shaywitz (Q25884184). Sally Shaywitz (born 1942) is an American physician-scientist who is the Audrey G. Ratner Professor in Learning Development at Yale University. She is the co-founder and co-director of the Yale Center for Dyslexia & Creativity. [1] Her research provides the framework for ...

  8. Research in dyslexia - Wikipedia

    en.wikipedia.org/wiki/Research_in_dyslexia

    Dyslexia is a reading disorder wherein an individual experiences trouble with reading. Individuals with dyslexia have normal levels of intelligence but can exhibit difficulties with spelling, reading fluency, pronunciation, "sounding out" words, writing out words, and reading comprehension. The neurological nature and underlying causes of ...

  9. Are video games making kids violent? FOX 26 investigates

    www.aol.com/news/video-games-making-kids-violent...

    The Pew Research Center says 85% of teens game and Forbes says Twitch ... "I consider that games can be tools for all kinds of things; friendship, connection, learning, communication," she said.

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