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Ten-pin bowling is a type of bowling in which a bowler rolls a bowling ball down a wood or synthetic lane toward ten pins positioned evenly in four rows in an equilateral triangle. The goal is to knock down all ten pins on the first roll of the ball (a strike), or failing that, on the second roll (a spare).
This is an accepted version of this page This is the latest accepted revision, reviewed on 4 December 2024. Class of sports in which a player rolls a ball towards a target This article is about bowling in general. For specific types of bowling, see Ten-pin bowling, Duckpin bowling, Candlepin bowling, Nine-pin bowling, and Five-pin bowling. For other uses, see Bowling (disambiguation). A ten ...
However, some sports do include a short run-up to the throw line, for example javelin throw and ten-pin bowling. [ 10 ] [ 11 ] Standardised throwing sports typically have high-level competitions across regions and a sports governing body , with the most common and international varieties having a world championship and a professional circuit .
A conventional roll of the bowling ball will enter the 1-3 pocket, and continue to roll from right-to-left (right-hander.) The ball only contacts four pins (1, 3, 5 and 9 pins) to achieve a strike. This type of roll/hit applies to strokers, power strokers and crankers. A conventional bowling form is the most commonly used method in 10-pin bowling.
The United States Bowling Congress (USBC) is a sports membership organization dedicated to ten-pin bowling in the United States.It was formed in 2005 by a merger of the American Bowling Congress—the original codifier of all tenpin bowling standards, rules, and regulations from 1895 onwards; the Women's International Bowling Congress—founded in 1916, as the female bowlers' counterpart to ...
The symbol for a spare for most bowling sports is a forward slash mark (/), [1] while the unique vertically-oriented scoring system for candlepin bowling is somewhat different. [ 2 ] Though bowling scores are generally linearly proportional to strike frequency, there is substantial variance based on whether the strikes are consecutive, and ...
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10th Frame is a ten-pin bowling simulation game published by Access Software in 1986. Up to eight players can take part in open bowling or a tournament. It was released for the Amstrad CPC, Atari ST, Commodore 64, IBM PC compatibles, MSX, and ZX Spectrum.