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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 ⁡ 3 ...

  3. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the t

  5. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. [1] It works by recursively applying fast Fourier transform (FFT) over the integers modulo 2 n + 1 {\displaystyle 2^{n}+1} .

  6. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    This technique allows easy multiplication of numbers close and below 100.(90-99) [2] The variables will be the two numbers one multiplies. The product of two variables ranging from 90-99 will result in a 4-digit number. The first step is to find the ones-digit and the tens digit. Subtract both variables from 100 which will result in 2 one-digit ...

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  8. NBA Power Rankings: All the vibes after one month, from ... - AOL

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    Welcome back to the world's first incontrovertible power rankings, where for free we have sorted the NBA's 30 teams into a perfect order. All you can do is drop your jaw to the floor and exclaim ...

  9. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    This is a consequence of the fact that, because gcd(R, N) = 1, multiplication by R is an isomorphism on the additive group Z/NZ. For example, (7 + 15) mod 17 = 5, which in Montgomery form becomes (3 + 4) mod 17 = 7. Multiplication in Montgomery form, however, is seemingly more complicated.

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