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The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways.
The console's technical specifications are as follows. [2] [3] [4] IBM PowerPC "Gekko" processor IBM PowerPC "Gekko" processor (180 nm) shaven down to show the silicon die ATi "Flipper" processor ATi "Flipper" (180 nm) shaven down to show the silicon die One of the two 1T-SRAM RAM modules shaven down to expose the die GameCube Game Disc
Input: 8 digital buttons, accelerometer, D-pad, gyroscope (Wii Remote Plus only), infrared sensor: November 19, 2006 [28] Nunchuk: Wii: Connectivity: Accessory connector plug (400 kHz I²C) Input: 1 analog stick, 2 digital buttons, accelerometer, November 19, 2006 [29] Classic Controller: Wii: Connectivity: Accessory connector plug (400 kHz I²C)
Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.
The WaveBird Wireless Controller (stylized as WAVEBIRD, commonly abbreviated as WaveBird or WaveBird controller) is a radio frequency-based wireless controller manufactured by Nintendo for use with the GameCube home video game console.
Every helpful hint and clue for Sunday's Strands game from the New York Times.
The Atari joystick port, however, appeared on many other systems. Atari-compatible joysticks were used for the Commodore VIC-20, Commodore 64, Commodore 128, Amiga, Atari 8-bit, Atari ST, Amstrad CPC, MSX and several Japanese home computers; they could be used with fairly common adaptors on Commodore Plus/4, Commodore 16, ZX81 and ZX Spectrum.
One of the more common issues to be found with the Joy-Con is joystick drift. This issue occurs when dust or other small particles come in contact with the internal sensors of the analog stick. A common remedy for this issue is to apply compressed air or contact cleaner under the rubber skirt of the joystick. [52]
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