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  2. Average memory access time - Wikipedia

    en.wikipedia.org/wiki/Average_memory_access_time

    AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the cache. Miss rate (MR) is the frequency of cache misses, while average miss penalty (AMP) is the cost of a cache miss in terms of time. Concretely it can be defined as follows. [1] = +

  3. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    It refers to the average time it takes to perform a memory access. It is the addition of the execution time for the memory instructions and the memory stall cycles. The execution time is the time for a cache access, and the memory stall cycles include the time to service a cache miss and access lower levels of memory. If the access latency ...

  4. Cache replacement policies - Wikipedia

    en.wikipedia.org/wiki/Cache_replacement_policies

    The average memory reference time is [1] = + + where = miss ratio = 1 - (hit ratio) = time to make main-memory access when there is a miss (or, with a multi-level cache, average memory reference time for the next-lower cache)

  5. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    The time to read the first bit of memory from a DRAM without an active row is T RCD + CL. Row Precharge Time T RP: The minimum number of clock cycles required between issuing the precharge command and opening the next row. The time to read the first bit of memory from a DRAM with the wrong row open is T RP + T RCD + CL. Row Active Time T RAS

  6. Cache hierarchy - Wikipedia

    en.wikipedia.org/wiki/Cache_hierarchy

    Cache hierarchy, or multi-level cache, is a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data.Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores.

  7. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...

  8. CAS latency - Wikipedia

    en.wikipedia.org/wiki/CAS_latency

    For a completely unknown memory access (AKA Random access), the relevant latency is the time to close any open row, plus the time to open the desired row, followed by the CAS latency to read data from it. Due to spatial locality, however, it is common to access several words in the same row. In this case, the CAS latency alone determines the ...

  9. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]