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  2. We Met in Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/We_Met_in_Virtual_Reality

    We Met in Virtual Reality is a 2022 documentary film that takes place entirely within the video game VRChat. It explores the social relations developed by the users of VRChat during the pandemic, and how their lives were changed by their time on the platform. It was created by Joe Hunting, who was the director and writer of the script.

  3. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  4. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  5. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    With avatar image-based virtual reality, people can join the virtual environment in the form of real video as well as an avatar. One can participate in the 3D distributed virtual environment in the form of either a conventional avatar or a real video. Users can select their own type of participation based on the system capability.

  6. List of Internet phenomena - Wikipedia

    en.wikipedia.org/wiki/List_of_Internet_phenomena

    This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. Internet An Opte Project visualization of routing paths through a portion of the Internet General Access Activism Censorship Data activism Democracy Digital divide Digital rights Freedom Freedom of information Internet phenomena Net ...

  7. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    The app offers virtual meeting rooms, whiteboards and video call integration for up to 50 people. [22] [23] On 7 October 2021 Facebook changed the name Facebook Horizon to Horizon Worlds. [24] After an invite-only beta phase, the game was released in the U.S. and Canada to people 18 years or older on December 9, 2021.

  8. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Components of metaverse technology have already been developed within online video games. [17] The 2003 virtual world platform Second Life is often described as the first metaverse, [ 18 ] [ 19 ] as it incorporated many aspects of social media into a persistent three-dimensional world with the user represented as an avatar , but historical ...

  9. Virtual crime - Wikipedia

    en.wikipedia.org/wiki/Virtual_crime

    Virtual World - Also called a virtual space, a virtual world is a computer-simulated environment which may be populated by many users who can create a personal avatar,[cite] simultaneously and independently explore the virtual world, participate in its activities, and communicate with others. [8] [9] [10] This is where virtual crime takes place.