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  2. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  3. Downward Dog Pose - Wikipedia

    en.wikipedia.org/wiki/Downward_Dog_Pose

    Downward Dog is a restorative pose for experienced practitioners, but can be hard work for beginners. The pose can be varied by bending the knees, allowing the heels to lift slightly; [22] by supporting the heels, such as with a rolled-up yoga mat; [22] by lowering one forearm to the floor, extending the other hand forward; and by combinations ...

  4. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. [2] Poser is optimized for the 3D modeling of human figures.It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.

  5. List of human positions - Wikipedia

    en.wikipedia.org/wiki/List_of_human_positions

    Sitting kneel: where the thighs are near horizontal and the buttocks sit back on the heels with the upper body vertical - for example as in Seiza, Virasana, and Vajrasana (yoga) Taking a knee: where the upper body is vertical, one knee is touching the ground while the foot of the other leg is placed on the ground in front of the body

  6. 3D pose estimation - Wikipedia

    en.wikipedia.org/wiki/3D_Pose_Estimation

    3D pose estimation is a process of predicting the transformation of an object from a user-defined reference pose, given an image or a 3D scan. It arises in computer vision or robotics where the pose or transformation of an object can be used for alignment of a computer-aided design models, identification, grasping , or manipulation of the object.

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    This concept emphasizes the object's extreme poses. Inversely, fewer pictures are drawn within the middle of the animation to emphasize faster action. [12] This principle applies to characters moving between two extreme poses, such as sitting down and standing up, but also for inanimate, moving objects, like the bouncing ball in the above ...

  8. Model-based definition - Wikipedia

    en.wikipedia.org/wiki/Model-based_definition

    Model-based definition (MBD), sometimes called digital product definition (DPD), is the practice of using 3D models (such as solid models, 3D PMI and associated metadata) within 3D CAD software to define (provide specifications for) individual components and product assemblies.

  9. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.