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The best-selling video game to date is Minecraft, a 2011 sandbox game released by Mojang for multiple platforms, eventually selling more than 300 million copies in 2023. Grand Theft Auto V is the only other video game known to have sold over 100 million and 200 million copies.
If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...
The first game released under the brand was Totally Reliable Delivery Service, acquired by Atari SA from the original publisher tinyBuild. [39] 27–29 Evo Japan 2024 was held in Tokyo. [40] May 7 Microsoft Gaming closed Arkane Austin and Alpha Dog Games; Roundhouse Studios was merged into Zenimax Online. [41] 23
List of World War I video games; List of World War II video games; ... List of open-source video games; List of commercial video games released as freeware;
Rockstar Games is a video game publisher established under Take-Two Interactive in 1998. It is best known for the Grand Theft Auto series; other well-known releases include Bully, L.A. Noire, and the Red Dead, Max Payne and Midnight Club series.
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are ...
TBA (full release) BattleCore Arena: Windows: June 6, 2024 (early access) Ubisoft Bordeaux, Cosmic Ray Studio [69] [70] January 30, 2025 (full release) [71] Rabbids: Legends of the Multiverse: iOS: June 6, 2024: Ubisoft Da Nang [72] macOS: tvOS: Beyond Good & Evil 20th Anniversary Edition: PlayStation 4: June 25, 2024: Ubisoft Montpellier ...
The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [87]