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OAuth is unrelated to OATH, which is a reference architecture for authentication, not a standard for authorization. However, OAuth is directly related to OpenID Connect (OIDC), since OIDC is an authentication layer built on top of OAuth 2.0. OAuth is also unrelated to XACML, which is an authorization policy standard. OAuth can be used in ...
OpenID Connect (OIDC) is a simple identity layer on top of the OAuth 2.0 protocol. OIDC enables Clients to verify the identity of the End-User based on the authentication performed by an Authorization Server, as well as to obtain basic profile information about the End-User in an interoperable, REST-like manner.
WS*-, WS-Federation, WS-Trust, OpenID, OAuth 2.0, Facebook, LinkedIn, Twitter, Yahoo, Windows Live (MSN) DirX Access [26] Atos/Siemens: Commercial DualShield [27] Deepnet Security: Commercial SAML 2.0 Elastic SSO Team [28] 9STAR: Commercial SAML 2.0 SAML 1.1 Elastic SSO Enterprise [29] 9STAR: Commercial SAML 2.0 SAML 1.1 ESOE: Queensland ...
At that time, C++ was just beginning to replace C for development of commercial software, driven by the rising of the Windows platform and the rapid adoption of object-oriented design. During this period, OWL was a popular choice for Windows application development. In 1992, Microsoft introduced MFC as part of Microsoft C++ 7.0. As a similar ...
User-Managed Access (UMA) is an OAuth-based access management protocol standard for party-to-party authorization. [1] Version 1.0 of the standard was approved by the Kantara Initiative on March 23, 2015.
OAuth protocol OpenID Connect Amazon: 2.0 [1] AOL: 2.0 [2] Autodesk: 1.0,2.0 [3] Apple: 2.0 [4] Yes Basecamp: 2.0 [5] No Battle.net: 2.0 [6] Bitbucket: 1.0a 2.0 [7] No bitly: 2.0 Box: 2.0 [8] ClearScore: 2.0 Cloud Foundry: 2.0 [9] Dailymotion: 2.0 draft 11 [10] Deutsche Telekom: 2.0 deviantART: 2.0 drafts 10 and 15 Discogs: 1.0a Discord: 2.0 ...
The eXtensible Access Control Markup Language (XACML) is an XML-based standard markup language for specifying access control policies. The standard, published by OASIS, defines a declarative fine-grained, attribute-based access control policy language, an architecture, and a processing model describing how to evaluate access requests according to the rules defined in policies.
Classes are defined for many of the handle-managed Windows objects and also for predefined windows and common controls. At the time of its introduction, MFC provided C++ macros for Windows message-handling (via Message Maps [ 9 ] ), exceptions , run-time type identification (RTTI), serialization and dynamic class instantiation.