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  2. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  3. Cheating in esports - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_esports

    One notable type of software cheat is the aimbot, a program designed to automatically target opponents with superior speed and accuracy compared to human capabilities. [6] Esports servers commonly employ built-in anti-cheat software to detect and prevent the use of these illicit practices.

  4. Video game bot - Wikipedia

    en.wikipedia.org/wiki/Video_game_bot

    In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).

  5. Generative AI promises a future where you no longer need to be a skilled writer to draft a story or a trained software engineer to code. But there’s a dark side to this democratization: AI is ...

  6. Undetectable.ai - Wikipedia

    en.wikipedia.org/wiki/Undetectable.ai

    Undetectable AI (or Undetectable.ai) is an artificial intelligence content detection and modification software designed to identify and alter artificially generated text, such as that produced by large language models.

  7. Valve Anti-Cheat - Wikipedia

    en.wikipedia.org/wiki/Valve_Anti-Cheat

    Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]

  8. Reward hacking - Wikipedia

    en.wikipedia.org/wiki/Reward_hacking

    AI programmed to learn video games will sometimes fail to progress through the entire game as expected, instead opting to repeat content. A 2016 OpenAI algorithm trained on the CoastRunners racing game unexpectedly learned to attain a higher score by looping through three targets rather than ever finishing the race.

  9. Amazon’s generative AI bot Rufus makes online ... - AOL

    www.aol.com/finance/amazon-generative-ai-bot...

    Amazon is bringing generative AI to its shopping app via its new Rufus chatbot. I’ve used a good deal of generative AI apps so far, and they’ve largely focused on searching the web, helping ...