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  2. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    When viewed at a position along the positive z-axis, the ¼ turn from the positive x-to the positive y-axis is counter-clockwise. For left-handed coordinates, the above description of the axes is the same, except using the left hand; and the ¼ turn is clockwise. Interchanging the labels of any two axes reverses the handedness.

  3. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    The axes may then be referred to as the x-axis, y-axis, and z-axis, respectively. Then the coordinate planes can be referred to as the xy-plane, yz-plane, and xz-plane. In mathematics, physics, and engineering contexts, the first two axes are often defined or depicted as horizontal, with the third axis pointing up.

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If we condense the skew entries into a vector, (x,y,z), then we produce a 90° rotation around the x-axis for (1, 0, 0), around the y-axis for (0, 1, 0), and around the z-axis for (0, 0, 1). The 180° rotations are just out of reach; for, in the limit as x → ∞ , ( x , 0, 0) does approach a 180° rotation around the x axis, and similarly for ...

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Using the x-convention, the 3-1-3 extrinsic Euler angles φ, θ and ψ (around the z-axis, x-axis and again the -axis) can be obtained as follows: = ⁡ (,) = ⁡ = ⁡ (,) Note that atan2( a , b ) is equivalent to arctan ⁠ a / b ⁠ where it also takes into account the quadrant that the point ( b , a ) is in; see atan2 .

  6. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    The old coordinates (x, y, z) of a point Q are related to its new coordinates (x′, y′, z′) by [14] [′ ′ ′] = [⁡ ⁡ ⁡ ⁡] []. Generalizing to any finite number of dimensions, a rotation matrix A {\displaystyle A} is an orthogonal matrix that differs from the identity matrix in at most four elements.

  7. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The XYZ system rotates about the z axis by γ. The X axis is now at angle γ with respect to the x axis. The XYZ system rotates again, but this time about the x axis by β. The Z axis is now at angle β with respect to the z axis. The XYZ system rotates a third time, about the z axis again, by angle α. In sum, the three elemental rotations ...

  8. Axes conventions - Wikipedia

    en.wikipedia.org/wiki/Axes_conventions

    For positive y- and z-axis, we have to face two different conventions: In case of land vehicles like cars, tanks etc., which use the ENU-system (East-North-Up) as external reference (World frame), the vehicle's (body's) positive y- or pitch axis always points to its left, and the positive z- or yaw axis always points up. World frame's origin is ...

  9. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    The complex number z can be represented in rectangular form as = + where i is the imaginary unit, or can alternatively be written in polar form as = (⁡ + ⁡) and from there, by Euler's formula, [14] as = = ⁡. where e is Euler's number, and φ, expressed in radians, is the principal value of the complex number function arg applied to x + iy ...