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By 2014, Code.org had launched computer courses in thirty US school districts to reach about 5% of all the students in US public schools (about two million students), [46] and by 2015, Code.org had trained about 15,000 teachers to teach computer sciences, able to reach about 600,000 new students previously unable to learn computer coding, with ...
Mercury, a language for live-coding algorithmic music. Music Macro Language (MML), often used to produce chiptune music in Japan; MUSIC-N, includes versions I, II, III, IV, IV-B, IV-BF, V, 11, and 360; Nyquist; OpenMusic; Orca (music programming language) [1] Pure Data, a modular visual programming language for signal processing aimed at music ...
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
RoboBlockly, Hour Of Code Image Source Own work Date 2016-11-12 Author Teptphanyaki. Permission (Reusing this file) See below. Licensing ...
After that, on April 1, 2013, YouTube briefly repeated the "YouTube Collection" joke from April 1, 2012. They also broadcast a live ceremony in which two "submission coordinators" continuously read off the titles and descriptions of random videos (the "nominees") for twelve straight hours, claiming they would do hold the same ceremony every day ...
Computer music systems and approaches are now ubiquitous, and so firmly embedded in the process of creating music that we hardly give them a second thought: computer-based synthesizers, digital mixers, and effects units have become so commonplace that use of digital rather than analog technology to create and record music is the norm, rather ...
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Typically, the process of writing source code is made visible by projecting the computer screen in the audience space, with ways of visualising the code an area of active research. [7] Live coding techniques are also employed outside of performance, such as in producing sound for film [8] or audiovisual work for interactive art installations. [9]