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Originally exclusive to the Wii U, Sonic Lost World 's Yoshi and Zelda-themed DLCs were recreated in the game's PC version as mods. [66] [67] Sonic Generations First Person Mod is a mod of Sonic Generations created by Twitter user Skyth that puts people in the POV of Sonic with no camera stabilization. The mod was released in a tweet, saying ...
Flickering textures, black bars during cinematics sometimes flicker too. [5] The Incredibles Mr. Incredible (JP) THQ: Skyscraper textures are swapped to Mr. Incredible's textures [5] The Incredibles: Rise of the Underminer: THQ [5] Indiana Jones and the Emperor's Tomb: LucasArts: Some sound effects are out of sync, and there is a random crash ...
Sonic the Hedgehog: 1991 ? Platform: Sega, Sonic Team: Reverse engineered assembly of the Sega Genesis game by Sonic fan site Sonic Retro, hosted on GitHub. [398] 2013 2021 Christian Whitehead, Simon Thomley In January 2021, the games' 2013 remaster was decompiled, with the code released on GitHub. [399] Sonic the Hedgehog 2
Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Sonic the Hedgehog is an animated television series that aired from 1993 to 1994 based on Sega's Sonic the Hedgehog video game franchise. It was produced by DIC Productions, Sega of America, and the Italian studio Reteitalia in association with Telecinco, and is the second of DIC's Sonic cartoons, [2] following Adventures of Sonic the Hedgehog.
Sonic the Hedgehog 2 [a] is a 1992 platform video game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.