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Gears of War 2 is a third-person shooter with an emphasis on the tactical use of cover, and retains much of the same gameplay from the first game.The player, playing as either Marcus or Dominic in the campaign mode, or as any of the human or Locust characters in multiplayer mode, can only carry a pistol, one type of grenade, and two other weapons at any time, though they may swap these for ...
The ending to Gears of War heavily suggested a sequel, and at the 2007 Game Developers Conference, Bleszinkski confirmed that Epic Games did "intend to do a sequel" to Gears of War. [21] The game's sequel, Gears of War 2 was officially confirmed on February 20, 2008, [22] and was released at midnight on November 7, 2008. [22]
Frontlines: Fuel of War: 16 1 Gears of War: 8 2 2 8P Deathmatch: 1-2P versus per console, up to 8 consoles; 2P Coop: 1 player per console, up to 2 consoles. Click footnote for connection help Gears of War 2: 10 2 2-5 Bots available for empty player slots. 2-player Campaign co-op, and up to 5-player co-op in Horde Mode. Backwards-compatible with ...
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Gears of War is a video game franchise that debuted on November 9, 2006 with Gears of War for the Xbox 360 and was a best-seller. The fictional universe of the series takes place on the fictional planet Sera and focus on a war between humans and creatures known as Locust.
Two subsequent titles, Gears of War 2 (2008) and Gears of War 3 (2011), featured a three-way conflict between humanity, the Locust Horde and their mutated counterparts, the Lambent. Gears of War: Judgment, a spin-off prequel to the series' first title, was released in 2013; it focuses on Damon Baird, one of Fenix's squad-mates. [1]
Gears of War: Ultimate Edition is a remaster of Gears of War, a 2006 third-person shooter video game developed by Epic Games. The game features remastered graphics, textures, and sound. The game is natively displayed at 1080p or Full HD, and runs at 30 frames per second in the campaign, and 60 frames per second in multiplayer modes.
Cliff Bleszinski (/ b l ə ˈ z ɪ n s k i /; born February 12, 1975), popularly known as CliffyB, [2] is an American video game designer, known for his work on the Unreal and Gears of War series while at Epic Games. [5]