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  2. Internal validity - Wikipedia

    en.wikipedia.org/wiki/Internal_validity

    Internal validity, therefore, is more a matter of degree than of either-or, and that is exactly why research designs other than true experiments may also yield results with a high degree of internal validity. In order to allow for inferences with a high degree of internal validity, precautions may be taken during the design of the study.

  3. Validity (statistics) - Wikipedia

    en.wikipedia.org/wiki/Validity_(statistics)

    Internal validity is an inductive estimate of the degree to which conclusions about causal relationships can be made (e.g. cause and effect), based on the measures used, the research setting, and the whole research design. Good experimental techniques, in which the effect of an independent variable on a dependent variable is studied under ...

  4. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    Main concerns in experimental design include the establishment of validity, reliability, and replicability. For example, these concerns can be partially addressed by carefully choosing the independent variable, reducing the risk of measurement error, and ensuring that the documentation of the method is sufficiently detailed.

  5. Observer-expectancy effect - Wikipedia

    en.wikipedia.org/wiki/Observer-expectancy_effect

    It is a significant threat to a study's internal validity, and is therefore typically controlled using a double-blind experimental design. It may include conscious or unconscious influences on subject behavior including creation of demand characteristics that influence subjects, and altered or selective recording of experimental results ...

  6. Blocking (statistics) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(statistics)

    This is a workable experimental design, but purely from the point of view of statistical accuracy (ignoring any other factors), a better design would be to give each person one regular sole and one new sole, randomly assigning the two types to the left and right shoe of each volunteer. Such a design is called a "randomized complete block design."

  7. Random assignment - Wikipedia

    en.wikipedia.org/wiki/Random_assignment

    Random assignment or random placement is an experimental technique for assigning human participants or animal subjects to different groups in an experiment (e.g., a treatment group versus a control group) using randomization, such as by a chance procedure (e.g., flipping a coin) or a random number generator. [1]

  8. Multiple baseline design - Wikipedia

    en.wikipedia.org/wiki/Multiple_Baseline_Design

    Ex post facto recruitment methods are not considered true experiments, due to the limits of experimental control or randomized control that the experimenter has over the trait. This is because a control group may necessarily be selected from a discrete separate population. This research design is thus considered a quasi-experimental design.

  9. Field experiment - Wikipedia

    en.wikipedia.org/wiki/Field_experiment

    This increases the speed and efficiency of gathering experimental results and reduces the costs of implementing the experiment. Another cutting-edge technique in field experiments is the use of the multi armed bandit design, [ 11 ] including similar adaptive designs on experiments with variable outcomes and variable treatments over time.