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  2. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Typical applications include the contour lines on topographic maps or the generation of isobars for weather maps. Marching squares takes a similar approach to the 3D marching cubes algorithm: Process each cell in the grid independently. Calculate a cell index using comparisons of the contour level(s) with the data values at the cell corners.

  3. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    Cairo supports output (including rasterisation) to a number of different back-ends, known as "surfaces" in its code.Back-ends support includes output to the X Window System, via both Xlib and XCB, Win32 GDI, OS X Quartz Compositor, the BeOS API, OS/2, OpenGL contexts (directly [7] and via glitz), local image buffers, PNG files, PDF, PostScript, DirectFB and SVG files.

  4. Template:GL Map reply - Wikipedia

    en.wikipedia.org/wiki/Template:GL_Map_reply

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    The Draw application is for flyers, newsletters, brochures and more, Writer has most of the functionality too. [4] Scribus – Designed for layout, typesetting, and preparation of files for professional-quality image-setting equipment. It can also create animated and interactive PDF presentations and forms.

  6. OpenGL Utility Library - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Utility_Library

    The OpenGL Utility Library (GLU) is a computer graphics library for OpenGL. It consists of a number of functions that use the base OpenGL library to provide higher-level drawing routines from the more primitive routines that OpenGL provides. It is usually distributed with the base OpenGL package.

  7. EGL (API) - Wikipedia

    en.wikipedia.org/wiki/EGL_(API)

    EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system.EGL handles graphics context management, surface/buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs."

  8. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL 2.0 is based on OpenGL ES 3.0. It guarantees the availability of many optional extensions of WebGL 1.0, and exposes new APIs. [7] Automatic memory management is provided implicitly by JavaScript. [4] Like OpenGL ES 2.0, WebGL lacks the fixed-function APIs introduced in OpenGL 1.0 and deprecated in OpenGL 3.0. This functionality, if ...

  9. OpenGL Utility Toolkit - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Utility_Toolkit

    The OpenGL Utility Toolkit (GLUT) is a library of utilities for OpenGL programs, which primarily perform system-level I/O with the host operating system.Functions performed include window definition, window control, and monitoring of keyboard and mouse input.