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  2. Warlords (video game series) - Wikipedia

    en.wikipedia.org/wiki/Warlords_(video_game_series)

    Warlords is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series began with Warlords in 1990 and includes three other games, two expansion packs, and several spinoffs.

  3. Warlords IV: Heroes of Etheria - Wikipedia

    en.wikipedia.org/wiki/Warlords_IV:_Heroes_of_Etheria

    A player will choose which unit to send into battle, and so will the computer (or the opposing player). The units will then battle to the death, with no retreating. Once a unit is killed, the player or computer sends in another, and so on, until one side is victorious. Surrender is not an option during or between battles.

  4. Warlords Battlecry - Wikipedia

    en.wikipedia.org/wiki/Warlords_Battlecry

    Two sequels were released: Warlords Battlecry II in 2002 and Warlords Battlecry III in 2004. Although released in different times, the three games essentially share the same 2D graphics engine, a gameplay closely resembling that of Warcraft II: Tides of Darkness or StarCraft and have a high number of playable races/sides (ranging from the 9 of WBC 1, to the 12 of WBC II and the 16 of WBC III).

  5. Warlords (1990 video game) - Wikipedia

    en.wikipedia.org/wiki/Warlords_(1990_video_game)

    With eight different empires from which to choose, and numerous strategies capable of being employed, one can easily see that Warlords is a game that will never be the same play twice." [7] Warlords was named the 67th best computer game ever by PC Gamer UK in 1997. The editors called it "one of the most revolutionary multi-player experiences of ...

  6. Category:Warlords (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Warlords_(video...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  7. Warlords Battlecry II - Wikipedia

    en.wikipedia.org/wiki/Warlords_Battlecry_II

    Warlords Battlecry II is a real-time strategy and role-playing game, developed by Strategic Studies Group (SSG) as the sequel to Warlords Battlecry. It was released on March 12, 2002. [ 2 ] The game requires the player to build buildings and create units in order to defeat the enemy, while sending their hero on optional quests.

  8. Civilization IV: Warlords - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV:_Warlords

    The Great General can also be attached to a military unit forming a joint unit led by the Warlord, sharing 20 experience points with all units in its square and giving the Warlord unit free upgrades and exclusive access to special promotions. In all normal games and most scenarios, a destroyed Warlord unit is lost permanently.

  9. Warlords Battlecry III - Wikipedia

    en.wikipedia.org/wiki/Warlords_Battlecry_III

    The Campaign is a mixture of an overhead strategic map with real-time gameplay. Departing from the system used in Warlords Battlecry II, which consisted of a Risk-style board with territories, Warlords Battlecry III divides the world of Etheria into numerous locations (mostly cities) that players travel between, with various events at each ...

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