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  2. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    Binary decision diagrams (BDDs) were introduced by C. Y. Lee, [6] and further studied and made known by Sheldon B. Akers [7] and Raymond T. Boute. [8] Independently of these authors, a BDD under the name "canonical bracket form" was realized Yu. V. Mamrukov in a CAD for analysis of speed-independent circuits. [ 9 ]

  3. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  4. Java code coverage tools - Wikipedia

    en.wikipedia.org/wiki/Java_Code_Coverage_Tools

    JaCoCo offers instructions, line and branch coverage. In contrast to Atlassian Clover and OpenClover, which require instrumenting the source code, JaCoCo can instrument Java bytecode using two different approaches: like JCov on the fly while running the code with a Java agent [2] like Cobertura and JCov prior to execution (offline)

  5. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    Branch prediction attempts to guess whether a conditional jump will be taken or not. Branch target prediction attempts to guess the target of a taken conditional or unconditional jump before it is computed by decoding and executing the instruction itself. Branch prediction and branch target prediction are often combined into the same circuitry.

  6. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  7. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions.

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    mail.aol.com

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  9. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.