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Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]
The survey was carried out as a personal interview comprising a questionnaire followed by a skills assessment, a computer- or paper-based version of which was independently completed by the respondent in the presence of the interviewer; the entire interview (including the assessment) took between 1 1/2 and 2 hours to administer. [5]
In most quiz bowl competitions, players and coaches may protest the moderator's decision if they believe their answer was incorrectly rejected, or an opponent's answer was incorrectly accepted. [3] Invalid protests or unnecessary protests can result in additional loss of points or an expulsion from the game.
In online assessment situations, objective questions are posed, and feedback is provided to the student either during or immediately after the assessment. Summative assessment – Summative assessments provide a quantitative grade and are often given at the end of a unit or lesson to determine that the learning objectives have been met.
Online quizzes are generally free to play and for entertainment purposes only though some online quiz websites offer prizes. Websites feature online quizzes on many subjects. One popular type of online quiz is a personality quiz or relationship quiz which is similar to what can be found in many women's or teen magazines.
Sporcle is a trivia and pub quiz website created by trivia enthusiast Matt Ramme. [1] First launched on April 23, 2007, the website allows users to play and make quizzes on a wide range of subjects, with the option of earning badges by completing challenges.
A printed quiz on health issues. A quiz is a form of mind sport in which players attempt to answer questions correctly on one or several topics. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, and skills, or simply as a hobby.
Toss-up questions were always 10 points in value and a correct response on a toss-up gave the team the right to answer a bonus question, which could be worth 20, 25, or 30 possible points. The toss-up questions did not permit conferring with other team members, with buzzers (using a lockout system) being used to designate who rang in to answer ...