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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a 2013 side-scrolling music platforming game series created by Swedish game developer Robert Topala. It was released on 13 August 2013 for iOS and Android , with versions for Windows and macOS following on 22 December 2014.

  3. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The form of dimetric projection commonly used in video games and pixel art. Only two of the angles separating the x, y and z axes are the same, and only some of the lengths of the cube's edges are equal. The expression arctan(sin(30°)) is equal to ≈26.565° and forms a 2:1 pixel ratio.

  4. List of iOS games - Wikipedia

    en.wikipedia.org/wiki/List_of_iOS_games

    Geometry Dash: RobTop Games RobTop Games Arcade: August 13, 2013: Goat Simulator: Coffee Stain Studios: Coffee Stain Studios Action: September 16, 2014 [37] Golfinity: NimbleBit: NimbleBit Sports: November 12, 2014 [38] Grand Theft Auto III: Rockstar North: Rockstar Games: Action-adventure: December 15, 2011: Grand Theft Auto: Chinatown Wars

  5. The Art of Video Games - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Video_Games

    The Art of Video Games was an exhibition by the Smithsonian American Art Museum which was on display from March 16 to September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its forty-year history. Following its time at the Smithsonian American Art Museum, the exhibition toured to 10 ...

  6. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.

  7. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity, Pixel Game Maker MV, and GameMaker in the growth of the indie game development community. [1] Currently the Independent Games Festival recognizes games produced with similar platforms.

  9. Talk:Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Talk:Geometry_Dash

    I propose adjusting the opening sentence to read: ‘Geometry Dash (also known as GD or GMD) is a side-scrolling music platforming game series…’ This would better reflect common usage and improve accessibility for readers familiar with the game’s abbreviations.