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  2. Bellman–Ford algorithm - Wikipedia

    en.wikipedia.org/wiki/BellmanFord_algorithm

    The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. [1] It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers. [2]

  3. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Use a shortest path algorithm (e.g., Dijkstra's algorithm, Bellman-Ford algorithm) to find the shortest path from the source node to the sink node in the residual graph. Augment the Flow: Find the minimum capacity along the shortest path. Increase the flow on the edges of the shortest path by this minimum capacity.

  4. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    In connected graphs where shortest paths are well-defined (i.e. where there are no negative-length cycles), we may construct a shortest-path tree using the following algorithm: Compute dist( u ), the shortest-path distance from root v to vertex u in G using Dijkstra's algorithm or Bellman–Ford algorithm .

  5. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    Hence, one can easily formulate the solution for finding shortest paths in a recursive manner, which is what the Bellman–Ford algorithm or the Floyd–Warshall algorithm does. Overlapping sub-problems means that the space of sub-problems must be small, that is, any recursive algorithm solving the problem should solve the same sub-problems ...

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    These algorithms run in (| | + | |), or linear time, where V is the number of vertices, and E is the number of edges between vertices. The more complicated problem is finding the optimal path. The exhaustive approach in this case is known as the Bellman–Ford algorithm , which yields a time complexity of O ( | V | | E | ) {\displaystyle O(|V ...

  7. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    It can be solved using Yen's algorithm [3] [4] to find the lengths of all shortest paths from a fixed node to all other nodes in an n-node non negative-distance network, a technique requiring only 2n 2 additions and n 2 comparison, fewer than other available shortest path algorithms need. The running time complexity is pseudo-polynomial, being ...

  8. Held–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Held–Karp_algorithm

    The Held–Karp algorithm, also called the Bellman–Held–Karp algorithm, is a dynamic programming algorithm proposed in 1962 independently by Bellman [1] and by Held and Karp [2] to solve the traveling salesman problem (TSP), in which the input is a distance matrix between a set of cities, and the goal is to find a minimum-length tour that visits each city exactly once before returning to ...

  9. Bellman equation - Wikipedia

    en.wikipedia.org/wiki/Bellman_equation

    Bellman showed that a dynamic optimization problem in discrete time can be stated in a recursive, step-by-step form known as backward induction by writing down the relationship between the value function in one period and the value function in the next period. The relationship between these two value functions is called the "Bellman equation".