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The International Journal of Creative Computing is a quarterly peer-reviewed scientific journal published by Inderscience Publishers, covering creativity in computing and the other way around. The editor-in-chief is Andy M. Connor ( Auckland University of Technology ).
Creative Technology was founded in 1981 by childhood friends and Ngee Ann Polytechnic schoolmates Sim Wong Hoo and Ng Kai Wa. Originally a computer repair shop in Pearl's Centre in Chinatown, the company eventually developed an add-on memory board for the Apple II computer.
Edmond de Belamy, an artwork generated by a generative adversarial network. Computational creativity (also known as artificial creativity, mechanical creativity, creative computing or creative computation) is a multidisciplinary endeavour that is located at the intersection of the fields of artificial intelligence, cognitive psychology, philosophy, and the arts (e.g., computational art as part ...
The process can be viewed as an evolutionary integration of organization, technology, and market, by iterating series of activities: search, select, implement and capture. [5] Innovation processes can either be pushed or pulled through development. A pushed process is based on existing or newly invented technology that the organization has ...
Creative disruption helps a business gain a competitive advantage by seeking tipping points for improvement before competitors replicate and/or improve upon the business model [14] "Creative disruption" as a term is sometimes confused with two other terms: "creative destruction" and "disruptive innovation", but can be easily differentiated by ...
In his sequel with Michael E. Raynor, The Innovator's Solution, [14] Christensen replaced the term disruptive technology with disruptive innovation because he recognized that most technologies are not intrinsically disruptive or sustaining in character; rather, it is the business model that identifies the crucial idea that potentiates profound ...
Technoculture: An Online Journal of Technology in Society (ISSN 1938-0526) is an independent, interdisciplinary, annual peer-reviewed journal that publishes critical and creative works that explore the ways in which technology impacts society. It uses a broad definition of technology.
The creative industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information.They may variously also be referred to as the cultural industries (especially in Europe) [1] or the creative economy, [2] and most recently they have been denominated as the Orange Economy in Latin America and the Caribbean.