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Neural Engineering Object (Nengo) is a graphical and scripting software for simulating large-scale neural systems. [1] As the neural network software Nengo is a tool for modelling neural networks with applications in cognitive science , psychology , artificial intelligence and neuroscience .
It consists of 2.5 million simulated neurons organized into subsystems that resemble specific brain regions, such as the prefrontal cortex, basal ganglia, and thalamus. It can recognize numbers, remember them, figure out numeric sequences, and even write them down with a robotic arm. [2] [3] It is implemented using Nengo.
The Blue Brain Project Showcase likewise illustrates how models and data from the Blue Brain Project can be converted to NeuroML and PyNN (Python neuronal network models). [5] The Brain Simulation Platform (BSP) is an internet-accessible open collaboration platform for brain simulation, created by the Human Brain Project. [35]
When modelling and simulating the brain of a specific individual, a brain map or connectivity database showing the connections between the neurons must be extracted from an anatomic model of the brain. For whole brain simulation, this network map should show the connectivity of the whole nervous system, including the spinal cord, sensory ...
Computational neuroscience (also known as theoretical neuroscience or mathematical neuroscience) is a branch of neuroscience which employs mathematics, computer science, theoretical analysis and abstractions of the brain to understand the principles that govern the development, structure, physiology and cognitive abilities of the nervous system.
Brain stimulation techniques are postulated to be able to sculpt emotions and personalities as well as enhance motivation, reduce inhibitions, etc. as requested by the individual. Ethical issues with this sort of human augmentation are a new set of questions that neural engineers have to grapple with as these studies develop.
Neuron is a simulation environment for modeling individual and networks of neurons. It was primarily developed by Michael Hines, John W. Moore , and Ted Carnevale at Yale and Duke . Neuron models individual neurons via the use of sections that are automatically subdivided into individual compartments, instead of requiring the user to manually ...
PyNN is a simulator independent language for neural simulations, which supports NEST as well as BRIAN, NEURON, as well as neuromorphic hardware. NEST also maintains its own simulation language interpreter (SLI), which understands a simple Stack-oriented programming language that is influenced by PostScript .