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ESRB "Adults Only 18+" rating symbol, displayed on the packaging of computer and video games appropriate for audiences over the age of 18. Part of the ESRB Video Game Rating System. Part of the ESRB Video Game Rating System.
This map is ineligible for copyright and therefore in the public domain, because it consists entirely of information that is common property and contains no original authorship. For more information, see Commons:Threshold of originality § Maps .
This is a list of emoticons or textual portrayals of a writer's moods or facial expressions in the form of icons. Originally, these icons consisted of ASCII art, and later, Shift JIS art and Unicode art. In recent times, graphical icons, both static and animated, have joined the traditional text-based emoticons; these are commonly known as ...
Additional human emoji can be found in other Unicode blocks: Dingbats, Emoticons, Miscellaneous Symbols and Pictographs, Supplemental Symbols and Pictographs, Symbols and Pictographs Extended-A and Transport and Map Symbols.
Some linguists have classified emoji and emoticons as discourse markers. [96] A variety of emoji as they appear on Google's Noto Color Emoji set as of 2024 . In December 2015, a sentiment analysis of emoji was published, [97] and the Emoji Sentiment Ranking 1.0 [98] was provided. In 2016, a musical about emoji premiered in Los Angeles.
Emoticons: Grinning: 😂 Face with Tears of Joy U+1F602: Emoji 1.0 in 2015 Emoticons see Face with Tears of Joy emoji: 😍 Smiling Face with Heart-Shaped Eyes U+1F60D: Emoji 1.0 in 2015 Emoticons see Face with Heart Eyes emoji: 🕴️ Man in Business Suit Levitating U+1F574: Unicode 7.0 in 2014 Miscellaneous Symbols and Pictographs
Emoticons is a Unicode block containing emoticons or emoji. [3] [4] [5] Most of them are intended as representations of faces, although some of them include hand gestures or non-human characters (a horned "imp", monkeys, cartoon cats). The block was first proposed in 2008, and first implemented in Unicode version 6.0 (2010).
Alpha mapping is used when the given object's transparency is not consistent: when the transparency amount is not the same for the entire object and/or when the object is not entirely transparent. If the object has the same level of transparency everywhere, one can either use a solid-color alpha texture or an integer value.