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The Gran Turismo 5 Prologue free playable demo was the first PlayStation 3 release supporting both Dual Shock 3 controller vibration and racing wheels force feedback feature. On February 20, 2008, Logitech announced a new Gran Turismo official wheel, the Driving Force GT to be launched in May to coincide with the game's western release. [37]
As of March 2013, Gran Turismo 5 sold over 10 million units. [136] For 13 days, 423,000 copies of the game were sold per day. [137] Gran Turismo 5 was the best-selling video game for the PlayStation 3 until 2013 when it was beaten by Grand Theft Auto V.
This is a category for games in the Gran Turismo series. Pages in category "Gran Turismo (series) games" The following 13 pages are in this category, out of 13 total.
We're not terrifically interested in paying top dollar for what is tantamount to a glorified demo, so we aren't that excited for the April 17 release of Gran Turismo 5 Prologue. But, as Gary ...
The Gran Turismo 5 Prologue booth at Games Convention 2008. Sony demonstrated an updated version of Gran Turismo 4, Vision Gran Turismo, at E3 2005, and it would be the basis for Gran Turismo 5 when it released years later. [38] Yamauchi said that developing for the PlayStation 3 (PS3) was a "nightmare", and the game's release was delayed ...
Ever since Gran Turismo 5 Prologue, there have been three versions of the GT by Citroën. All specifications of each version are from Polyphony Digital's Gran Turismo franchise, Gran Turismo Sport. Road version - 500 hp (373 kW; 507 PS), 384 lb⋅ft (521 N⋅m) Gr.4 version - 394 hp (294 kW; 399 PS), 283 lb⋅ft (384 N⋅m)
On 24 October 2007, it was announced that players of the PlayStation 3 game, Gran Turismo 5 Prologue, would be able to download episodes of Top Gear within the game, and that the test track would be one of the included circuits in the full game (Gran Turismo 5). [43] [44]
Polyphony Digital Inc. is an internal Japanese first-party video game development studio for PlayStation Studios.Originally a development group within Sony Computer Entertainment's Japan Studio known as Polys Entertainment, [2] [3] after the success of Gran Turismo in Japan, they were granted greater autonomy, reestablished as an individual company and renamed themselves Polyphony Digital.