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  2. Tetris Holding, LLC v. Xio Interactive, Inc. - Wikipedia

    en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio...

    Xio Interactive is a game developer that released Mino in 2009, a mobile game based on the gameplay of Tetris. Mino was downloaded millions of times, and Tetris Holding filed a DMCA notice and eventually a lawsuit against Xio for copyright infringement. The earliest video game case law had protected the designs in Galaxian and Pac-Man.

  3. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    The protection of intellectual property (IP) of video games through copyright, patents, and trademarks, shares similar issues with the copyrightability of software as a relatively new area of IP law. The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by ...

  4. Atari Games Corp. v. Nintendo of America Inc. - Wikipedia

    en.wikipedia.org/wiki/Atari_Games_Corp._v...

    Randall Ray Rader. Atari Games Corp. v. Nintendo of America Inc., 975 F.2d 832 (Fed. Cir. 1992), is a U.S. legal case in which Atari Games engaged in copyright infringement by copying Nintendo 's lock-out system, the 10NES. The 10NES was designed to prevent Nintendo's video game console, the Nintendo Entertainment System (NES), from playing ...

  5. Nintendo of America, Inc. v. Blockbuster Entertainment Corp.

    en.wikipedia.org/wiki/Nintendo_of_America,_Inc...

    The photocopying of video game manuals was an infringement of copyright, but the rental of video games was completely legal. Nintendo of America, Inc. v. Blockbuster Entertainment Corp. is a 1989 legal case related to the copyright of video games, where Blockbuster agreed to stop photocopying game instruction manuals owned by Nintendo.

  6. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. - Wikipedia

    en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v...

    Manufacturer of product that allowed users to alter codes transmitted between video gaming console and game cartridge did not infringe console manufacturer's exclusive right, under federal copyright law, to create derivative works. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. is a 1992 legal case where the United States Court of Appeals ...

  7. Universal City Studios, Inc. v. Nintendo Co., Ltd. - Wikipedia

    en.wikipedia.org/wiki/Universal_City_Studios...

    Robert W. Sweet. Universal City Studios, Inc. v. Nintendo Co., Ltd. was a 1983 legal case heard by the United States District Court for the Southern District of New York by Judge Robert W. Sweet. In their complaint, Universal Studios alleged that Nintendo 's video game Donkey Kong was a trademark infringement of King Kong, the plot and ...

  8. MDY Industries, LLC v. Blizzard Entertainment, Inc. - Wikipedia

    en.wikipedia.org/wiki/MDY_Industries,_LLC_v...

    Blizzard Entertainment, Inc and Vivendi Games, Inc., 629 F.3d 928 (9th Cir. 2010), is a case decided by the United States Court of Appeals for the Ninth Circuit. At the district court level, MDY had been found liable under theories of copyright and tort law for selling software that contributed to the breach of Blizzard's End User License ...

  9. Sega v. Accolade - Wikipedia

    en.wikipedia.org/wiki/Sega_v._Accolade

    Stemming from the publishing of several Sega Genesis games by video game publisher Accolade, which had disassembled Genesis software in order to publish games without being licensed by Sega, the case involved several overlapping issues, including the scope of copyright, permissible uses for trademarks, and the scope of the fair use doctrine for ...