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  2. Super Smash Flash - Wikipedia

    en.wikipedia.org/wiki/Super_Smash_Flash

    Super Smash Flash is a series of fighting browser games published by McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the Super Smash Bros series. [ 2 ] The original Super Smash Flash is based specifically on Super Smash Bros. Melee. Its follow-up, also considered a reboot, is Super Smash Flash 2.

  3. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Party game: Data Design Interactive Found a developer's HDD in September 2020, along with many other Data Design Interactive games. [188] Ninety-Nine Nights: 2006 2021 Xbox 360 Hack and Slash: Q Entertainment: Source code from an unknown point of development was leaked in 2021, later uploaded to archive.org. [189] Ninja Hattori-kun: 1986 2019 ...

  4. Downloadable content - Wikipedia

    en.wikipedia.org/wiki/Downloadable_content

    Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.

  5. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  6. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  8. List of Maxis games - Wikipedia

    en.wikipedia.org/wiki/List_of_Maxis_games

    This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...

  9. Namcot Collection - Wikipedia

    en.wikipedia.org/wiki/Namcot_Collection

    Namcot Collection [a], also known as Namco Museum Archives, is a 2020 video game compilation published by Bandai Namco Entertainment.Originally released in Japan for the Nintendo Switch, it was localized for international territories as two separate collections, Namco Museum Archives Vol. 1 and Vol. 2, for the Switch, Xbox One, PlayStation 4, and Windows.