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  2. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  3. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language[1] or High-Level Shading Language[2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. Caitlin Clark posts second career triple-double in Indiana ...

    www.aol.com/caitlin-clark-posts-second-career...

    September 5, 2024 at 7:31 AM. Caitlin Clark stuffed the stat sheet yet again in another Indiana Fever win, recording a triple-double in a 93-86 victory against the Los Angeles Sparks on Wednesday ...

  6. Calif. Mom of 8 Is Fatally Shot While Confronting People She ...

    www.aol.com/calif-mom-8-fatally-shot-195126989.html

    Maria Ramos, 33, brought immense joy, love, and kindness into the lives of everyone who knew her, a GoFundMe page reads

  7. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics ...

  8. Does Drinking Coffee Affect Your Blood Pressure? - AOL

    www.aol.com/lifestyle/does-drinking-coffee...

    Research shows that moderate, regular consumption of coffee (1-3 cups per day) does not negatively affect blood pressure or change the risk of hypertension in most people, particularly among women ...

  9. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    developer.apple.com /metal /. Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and ...