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  2. Frog Fractions - Wikipedia

    en.wikipedia.org/wiki/Frog_Fractions

    The game does not actually teach the player about fractions; [8] the player's score is given in fractions, but no knowledge of them is necessary to play. Its sequel, Frog Fractions 2 , announced by a Kickstarter in 2014, was released in December 2016 after players successfully completed a multi-segmented alternative reality game assembled by ...

  3. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    For example, to change ⁠ 1 / 4 ⁠ to a decimal expression, divide 1 by 4 (" 4 into 1 "), to obtain exactly 0.25. To change ⁠ 1 / 3 ⁠ to a decimal expression, divide 1... by 3 (" 3 into 1... "), and stop when the desired precision is obtained, e.g., at four places after the decimal separator (ten-thousandths) as 0.3333.

  4. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 ⁠ of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 ⁠ of the average of numbers chosen by all players.

  5. Unit fraction - Wikipedia

    en.wikipedia.org/wiki/Unit_fraction

    Download as PDF; Printable version; In other projects ... 1/3, 1/4, 1/5, etc. When an object is divided into equal parts, each part is a unit fraction of the whole ...

  6. Division (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Division_(mathematics)

    Sometimes this remainder is added to the quotient as a fractional part, so 10 / 3 is equal to ⁠3 + 1 / 3 ⁠ or 3.33..., but in the context of integer division, where numbers have no fractional part, the remainder is kept separately (or exceptionally, discarded or rounded). [5] When the remainder is kept as a fraction, it leads to a rational ...

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  8. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    [50] [13] [49] The conditional probability of winning by switching is ⁠ 1/3 / 1/3 + 1/6 ⁠, which is ⁠ 2 / 3 ⁠. [2] The conditional probability table below shows how 300 cases, in all of which the player initially chooses door 1, would be split up, on average, according to the location of the car and the choice of door to open by the host.

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