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An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]
The Extended Pascal standard extends Pascal to support many things C supports, which the original standard Pascal did not, in a type safer manner. For example, schema types support (besides other uses) variable-length arrays while keeping the type-safety of mandatory carrying the array dimension with the array, allowing automatic run-time ...
The algorithm has already been explained to a large extent, but there are further optimizations. The new presented method [4] gets along with only 5 arithmetic operations per step (for 8 pixels) and is thus best suitable for low-performate systems.
Pascal-P5, created outside the Zürich group, accepts the full Pascal language and includes ISO 7185 compatibility. Pascal-P6 is a follow on to Pascal-P5 that along with other features, aims to be a compiler for specific CPUs, including AMD64. UCSD Pascal branched off Pascal-P2, where Kenneth Bowles used it to create the interpretive UCSD p-System.
In mathematics, Pascal's triangle is an infinite triangular array of the binomial coefficients which play a crucial role in probability theory, combinatorics, and algebra.In much of the Western world, it is named after the French mathematician Blaise Pascal, although other mathematicians studied it centuries before him in Persia, [1] India, [2] China, Germany, and Italy.
The earliest extant Chinese illustration of 'Pascal's triangle' is from Yang's book Xiángjiě Jiǔzhāng Suànfǎ (詳解九章算法) [1] of 1261 AD, in which Yang acknowledged that his method of finding square roots and cubic roots using "Yang Hui's Triangle" was invented by mathematician Jia Xian [2] who expounded it around 1100 AD, about 500 years before Pascal.
In matrix theory and combinatorics, a Pascal matrix is a matrix (possibly infinite) containing the binomial coefficients as its elements. It is thus an encoding of Pascal's triangle in matrix form. There are three natural ways to achieve this: as a lower-triangular matrix , an upper-triangular matrix , or a symmetric matrix .