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  2. Byte addressing - Wikipedia

    en.wikipedia.org/wiki/Byte_addressing

    The basic unit of digital storage is a bit, storing a single 0 or 1. Many common instruction set architectures can address more than 8 bits of data at a time. For example, 32-bit x86 processors have 32-bit general-purpose registers and can handle 32-bit (4-byte) data in single instructions. However, data in memory may be of various lengths.

  3. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    The reason for this is that a byte is normally the smallest unit of addressable memory (i.e. data with a unique memory address). This applies to bitwise operators as well, which means that even though they operate on only one bit at a time they cannot accept anything smaller than a byte as their input.

  4. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    Most modern computers are byte-addressable. Each address identifies a single 8-bit byte of storage. Data larger than a single byte may be stored in a sequence of consecutive addresses. There exist word-addressable computers, where the minimal addressable storage unit is exactly the processor's word.

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Smallest addressable unit of the machine that can contain basic character set. It is an integer type. Actual type can be either signed or unsigned. It contains CHAR_BIT bits. [3] ≥8 %c [CHAR_MIN, CHAR_MAX] — signed char: Of the same size as char, but guaranteed to be signed. Capable of containing at least the [−127, +127] range. [3] [a ...

  6. Content-addressable memory - Wikipedia

    en.wikipedia.org/wiki/Content-addressable_memory

    Content-addressable memory (CAM) is a special type of computer memory used in certain very-high-speed searching applications. It is also known as associative memory or associative storage and compares input search data against a table of stored data, and returns the address of matching data. [1]

  7. Word addressing - Wikipedia

    en.wikipedia.org/wiki/Word_addressing

    The size of the minimum addressable unit of memory can have complex trade-offs. Using a larger MAU allows the same amount of memory to be covered with a smaller address, which can substantially decrease the memory requirements of a program. However, using a smaller MAU makes it easier to work efficiently with small items of data.

  8. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    The Boost C++ Libraries provide a dynamic_bitset class [4] whose size is specified at run-time. The D programming language provides bit arrays in its standard library, Phobos, in std.bitmanip. As in C++, the [] operator does not return a reference, since individual bits are not directly addressable on most hardware, but instead returns a bool.

  9. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A memory address a is said to be n-byte aligned when a is a multiple of n (where n is a power of 2). In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte. An n-byte aligned address would have a minimum of log 2 (n) least-significant zeros when expressed in binary.