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The 1982 Tron arcade video game, based on the film, includes snake gameplay for the single-player Light Cycles segment, and some later snake games borrow the theme. After a version simply called Snake was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games.
Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.
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Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.
Snake Rewind is a freemium mobile arcade video game developed and published by Rumilus Design and was released in May 2015 for iOS, Android and Windows Phone. [2] Taneli Armanto, the developer behind the Snake game included by default in many Nokia phones that were produced 1997 and 1998, partnered with Rumilus Design to create this app.
This category is for snake game variants, both single and multi-player. Pages in category "Snake video games" The following 30 pages are in this category, out of 30 total.
Blockade is the progenitor of the snake video game genre which features hundreds of games, including multiple arcade clones of Blockcade, the Atari Video Computer System's Surround (1977), the 1982 single-player home computer game Snake Byte, and Snake (1998) for Nokia's mobile phones. [19] [12] [20]
Snake's Revenge (also known as Snake's Revenge: Metal Gear 2) [2] is a stealth action-adventure video game produced by Konami for the Nintendo Entertainment System in 1990.It is a stand-alone sequel to Metal Gear that was released in North America (under the Ultra Games brand) and the PAL region following the international commercial success of the NES version.