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This is a chronological list of years in video games that indexes the years in video games pages. Years are annotated with significant events in the history of video games . 1970s
The transition from handheld "electronic" games to handheld "video" games came with the introduction of LCD screens. These screens gave handheld games the flexibility to play a wide range of games. Milton Bradley's Microvision , released in 1979, used a 16x16 pixel LCD screen and was the first handheld to use interchangeable game cartridges.
It is a clone of Spacewar!, one of the earliest video games, developed in 1962. Syzygy Engineering, a precursor to Atari, Inc. launches Computer Space, the first commercial video arcade game, also being a Spacewar! derivative. 1972 Atari, Inc. launches Pong, the first commercially successful video game. It is also the first arcade sports video ...
A few games from this period have been considered milestones in the history of video games, and some of the earliest in popular genres. Robinett's Adventure was inspired from the text adventure Colossal Cave Adventure , and is considered the one of the first graphic adventure and action-adventure games , [ 29 ] [ 30 ] and first cartridge ...
Pages in category "History of video games" The following 26 pages are in this category, out of 26 total. ... Timeline of arcade video game history; V.
Today, ESPN brings us a delightful video about the evolution of sports video games, starting way back with one of gaming's greatest classics: Pong. The segment is chock-full of interviews with ...
The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.
The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.