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  2. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

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  4. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    Flow control, for example in the Transmission Control Protocol (TCP) protocol, affects the throughput if the bandwidth-delay product is larger than the TCP window, i.e., the buffer size. In that case, the sending computer must wait for acknowledgement of the data packets before it can send more packets. TCP congestion avoidance controls the ...

  5. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Even though it is very difficult to further speed up a single thread or single program, most computer systems are actually multitasking among multiple threads or programs. Thus, techniques that improve the throughput of all tasks result in overall performance gains. Two major techniques for throughput computing are multithreading and ...

  6. Cut-through switching - Wikipedia

    en.wikipedia.org/wiki/Cut-through_switching

    Because the switch only ever buffers 64 bytes of each frame, fragment-free is a faster mode than store-and-forward, but there still exists a risk of forwarding bad frames. [ 7 ] There are certain scenarios that force a cut-through Ethernet switch to buffer the entire frame, acting like a store-and-forward Ethernet switch for that frame:

  7. Uptime - Wikipedia

    en.wikipedia.org/wiki/Uptime

    Uptime is a measure of system reliability, expressed as the period of time a machine, typically a computer, has been continuously working and available. Uptime is the opposite of downtime . Htop adds an exclamation mark when uptime is longer than 100 days.

  8. Speedup - Wikipedia

    en.wikipedia.org/wiki/Speedup

    In computer architecture, speedup is a number that measures the relative performance of two systems processing the same problem. More technically, it is the improvement in speed of execution of a task executed on two similar architectures with different resources.

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