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  2. FTL: Faster Than Light - Wikipedia

    en.wikipedia.org/wiki/FTL:_Faster_Than_Light

    An updated version, FTL: Advanced Edition, added additional ships, events, and other gameplay elements, and was released in April 2014 as a free update for existing owners and was put up for purchase on iPad devices. The game received generally positive reviews from critics, who praised the game's creativity.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  4. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    The final game in the series that began with Moraff's Revenge and continued with Moraff's World. 1993: Dungeon Hack: DreamForge: Fantasy: DOS: Features a pseudo-3D game screen based on SSI's Eye of the Beholder series. It uses the rules and mechanics of AD&D 2nd Edition. 1993: Quenzar's Caverns: Pulse Ventures Ltd. Fantasy: WIN

  5. Into the Breach - Wikipedia

    en.wikipedia.org/wiki/Into_the_Breach

    Justin Ma (left) and Matthew Davis at the 2019 Game Developers Choice Awards. Into the Breach came out of ideas that Ma and Davis had following the success of FTL.They had tried various prototypes for a game, including one for a grid-based tactical system, which they recognized was seeing a resurgence in the video game industry due to the success of XCOM: Enemy Unknown (2012).

  6. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    As a result, a few weeks later, Avellone was given the opportunity to do so by Justin Ma and Matthew Davis, the founders of Subset Games, scripting a large number of encounters for FTL: Advanced Edition, an expanded version of the game, around the end of 2013 [221] and being credited as a guest writer on it.

  7. FTL Games - Wikipedia

    en.wikipedia.org/wiki/FTL_Games

    FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. [citation needed] FTL was founded by Wayne Holder ...

  8. Faster Than Light (software publisher) - Wikipedia

    en.wikipedia.org/wiki/Faster_Than_Light...

    Faster Than Light (FTL) was a software publishing label established by UK video game publisher Gargoyle Games. The aim was for FTL to publish arcade-style games , [ 1 ] [ 2 ] while Gargoyle would concentrate on its core business of adventure games.

  9. FTL:2448 - Wikipedia

    en.wikipedia.org/wiki/FTL:2448

    Tri Tac Games was founded by Richard Tucholka and Robert Sadler in 1978. One of their first products was the alternate history role-playing game Fringeworthy.Using Fringeworthy ' s game system, Tucholka designed a new science fiction game, which was published in 1982 as FTL:2448, a 102-page softcover book in a plastic ring binder.