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GameHouse Inc. GameHouse Inc. is an American casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States. It is a division of RealNetworks. GameHouse distributes casual games for PC and Mac computers, as well as for mobile devices such as phones and tablets (on both iOS (iTunes) and ...
City builder, RTS. Lovecraftian colony sim. Delisted 2019. Neighbourhood builder. Survival town builder. Colony sim & real-time tactics. Survival colony sim with a first person mode. Industrialization-age exploration building sim. Prehistoric city builder.
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Updated August 10, 2016 at 7:08 PM. Today's Game of the Day will have you swapping and bouncing balls in a timed race to the finish. Bounce Out from Gamehouse offers level based play that ...
Lyto. LYTO is an Indonesian online game publisher (LYTOGAME), and has been established in 2003. LYTO is one of the pioneer game publishing company in South East Asia with more than 30 million members across the region. LYTO has published many variety of different MMO (Massive Multiplayer Online) originating from Asia.
Faxanadu - a game in the Xanadu series that was outsourced to Hudson Soft. [72]Ys IV 's original releases were outsourced to other companies, and not developed by Falcom. This includes Ys IV: The Dawn of Ys, developed by Hudson Soft for the PC Engine in 1993, Ys IV: Mask of the Sun by Tonkin House for the Super Famicom, and Ys IV: Mask of the Sun - A New Theory by Taito for the PlayStation 2.
Collapse! is a series of tile-matching puzzle video games by GameHouse, a software company in Seattle, Washington. In 2007, Super Collapse! 3 became the first game to win the Game of the Year at the inaugural Zeebys. The series has been discontinued since 2015 due to RealNetworks shutting down its internal games studio.
Krome Studios Melbourne, originally Beam Software, [1] was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. [2][3] Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, [1] the studio ...
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