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Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Randomized algorithms" The following 44 pages are in this category, out of ...
The List Update or the List Access problem is a simple model used in the study of competitive analysis of online algorithms.Given a set of items in a list where the cost of accessing an item is proportional to its distance from the head of the list, e.g. a linked List, and a request sequence of accesses, the problem is to come up with a strategy of reordering the list so that the total cost of ...
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...
Las Vegas algorithms were introduced by László Babai in 1979, in the context of the graph isomorphism problem, as a dual to Monte Carlo algorithms. [3] Babai [4] introduced the term "Las Vegas algorithm" alongside an example involving coin flips: the algorithm depends on a series of independent coin flips, and there is a small chance of failure (no result).
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ADM is used for scheduling activities in a project plan.Precedence relationships between activities are represented by circles connected by one or more arrows.
In computing, a Monte Carlo algorithm is a randomized algorithm whose output may be incorrect with a certain (typically small) probability. Two examples of such algorithms are the Karger–Stein algorithm [ 1 ] and the Monte Carlo algorithm for minimum feedback arc set .
A pseudorandom number generator (PRNG), also known as a deterministic random bit generator (DRBG), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers.